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Got invited recently to work on a horror game as a concept artist. Ofc like most early projects there’s no pay rn, just the experience, and that’s fine for me at this stage. This was my first design, mainly focusing on the lighting for one of the environments. Any tips for this role would be really appreciated ?
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2 is most logical
4 is most spooky
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i like 3 or 4 because I love those types of lamps
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Posts: 22
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Thanks Received: 3 in 3 posts
Thanks Given: 1
Joined: Feb 2026
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Posts: 21
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